| Author |
Thread Statistics | Show CCP posts - 63 post(s) |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
6
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Posted - 2011.10.18 14:23:00 -
[1] - Quote
Didona Carpenito wrote:really? wow
May have to do some PI.
Ok, read the blog three times now.
Nope, wont be doing PI.
Good. Less competition. |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
6
|
Posted - 2011.10.18 14:25:00 -
[2] - Quote
Sessym wrote:Ra Voreen wrote:How will it work in null-sec ? Are the planets still reserved to the alliance that holds sov ? Aside from the stations that had to be conquered, nothing in sov space was exactly reserved ever. The only stopping factor was your luck getting in doing things then away with it. So, I guess, this is also a step towards the 'sov must mean something' part, as obivously the sov holders will have the first chance to build the customs offices. Of course, IF the holding alliance bothers / is able to enforce the policy.
Incorrect. While previously-created planetary structures remained accessible if your alliance lost sov, you cannot place a command center on a 0.0 planet if your alliance does not hold sov in the system. (Thus, no PI in NPC 0.0). |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
6
|
Posted - 2011.10.18 14:29:00 -
[3] - Quote
CCP Omen wrote:Starr Tookus wrote:So this makes setting up your planets for launches important in case jerks run the customs office. I like that.
Question: What kinds of defenses can be installed? Currently: Nothing. You will have to defend your customs office with space ships, (beside the reinforcement). From comments to the blog, we realize there is a worry that all customs offices will be griefed all the time. I promise we will keep an eye on this, but our hope is that a new type of players/corporations can emerge that are paid to protect customs office etc.
Standing guard duty is lame (though actively fighting is fun).
Give customs offices enough natural defense to prevent individual ships from reinforcing them constantly. However, small gangs (8+, give or take) should have enough firepower to do the job. |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
6
|
Posted - 2011.10.18 14:54:00 -
[4] - Quote
Hakaru Ishiwara wrote:Nirnaeth Ornoediad wrote:.... (Thus, no PI in NPC 0.0). What are you smoking? PI is 100% feasible in NPC 0.0 to any poor slob who comes along.
Seriously? What the hell is my PI alt doing in low-sec then....argh! |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
6
|
Posted - 2011.10.18 14:55:00 -
[5] - Quote
Walextheone wrote:I don't like the 24 hour reinforcment. In w-space at least you don't have that much time before the wormholes closes.
Then PI in wormholes just got a bit safer, or at least destroying PI will take a bit more investment. |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
10
|
Posted - 2011.10.18 20:31:00 -
[6] - Quote
Andy Landen wrote:I certainly won't do PI now. Why risk someone putting my tax to 100% or limiting my exports and denying me the ability to do imports. Seriously. Now I need to call on my alliance to handle attacks on my PI, which isn't very profitable anyway. No way.
One more competitor down. Keep dropping out everyone! |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
10
|
Posted - 2011.10.18 20:36:00 -
[7] - Quote
Buruk Utama wrote:Question on a different topic regarding the CO.
If the CO is in reinforce is it usable or locked out?
Yes. Answered several times in this thread. |
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